Showing posts with label nature. Show all posts
Showing posts with label nature. Show all posts

Sunday, April 8, 2012

Pond swans and swan sculpture

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Well, I'm back after a short recess with something new for you...
Actually I've been working on request from BPS: a sculpture swan that I later decided to also turn into a pond version. So I've made a male (Master mesh) and female swan (Slave mesh) to be placeable on water surface (without any cheats on, on pic the boolprop cheat was enabled to place the birds close to one another :) ). The two meshes are slightly different in size. The swans might look a bit cartoonish, but oh well at least it's not so high poly. The pond version swans can be placed ONLY on water.

Polycount: 1022



Here is a sculpture version of the swan, much smaller in size (to be uploaded on BPS along with one more object I'm currently working on):

The mesh for sculpture version requires PETS EP installed on your computer! 
Meshes are recolorable.


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Sunday, October 23, 2011

HQ Digital Photoframe screen recolors of nature

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This is a series of high-quality photo screen RCs for my digital photoframe I shared some time ago at MTS. I'm a big fan of pretty images of nature, so I found these eye-candy, bright and colorful pics. Hopefully your sims will enjoy them too. So, here are 4 recolors for the photoframe screen with 16 photos of fauna & flora in each. See picture of how it works in game (animation speeded up for viewing convenience).
You need the mesh for those, so get it here.

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